![rocket league multiplayer modding rocket league multiplayer modding](https://i.pinimg.com/564x/08/b1/97/08b197a6acb77fb281cfd65240707d3f.jpg)
#Rocket league multiplayer modding mod
While I don’t necessarily have a problem with the lack of mod support, cross-platform play is a real missed opportunity. With Capcom shunning platforms like GOG and having Denuvo integration for World, I get the feeling a lot of people are going to pass on Monster Hunter’s PC debut. If Square Enix can embrace the modding culture for Final Fantasy XV, why would Capcom be so different with its best selling game of all time? Mods are sort of a staple with PC ports, so I’m sure many people were expecting Capcom to ship Monster Hunter: World with mod support. This also goes for mods, with Tsujimoto saying, “We don’t have anything to announce at this time.” The current BakkesModSDK (Unofficial SDK for Rocket League). The possibility is still in the air, but it won’t be a reality come next month. Browse The Most Popular 780 Modding Open Source Projects. Join the Rocket League Mapmaking Discord Server (opens new window) to chat with the community Feedback The whole website can be found on GitHub (opens new window) and we improvements and corrections (or drop a message in the Discord server with some feedback). Talking with PC Gamer, World producer Ryozo Tsujimoto confirmed that the game will not be supporting cross-platform play at release. Capcom launched Street Fighter V with the ability, for instance, but that won’t be a reality for World.
![rocket league multiplayer modding rocket league multiplayer modding](https://media-video.chip.de/f6876ff40f5a74303c2b874c26eeb219bb08a0e6/6ae1b0a8edafdc106129f7635c979d990004b57d/POSTER_USER/v0/1603447097032-1_2ifw4cu7.jpeg)
With cross-platform multiplayer becoming more common, a lot of fans were hoping that the PC version of Monster Hunter: World would work with either the Xbox One or PS4 versions of the game. ‘We don’t have anything to announce at this time’